Qt 5.13
Qt GUI
C++ Classes
QOpenGLTexture
Qt 5.13.2 Reference Documentation
List of All Members for QOpenGLTexture
This is the complete list of members for
QOpenGLTexture
, including inherited members.
enum
BindingTarget
enum
ComparisonFunction
enum
ComparisonMode
enum
CoordinateDirection
enum
CubeMapFace
enum
DepthStencilMode
enum
Feature
flags
Features
enum
Filter
enum
MipMapGeneration
enum
PixelFormat
enum
PixelType
QOpenGLTexture
(const QImage &, QOpenGLTexture::MipMapGeneration )
QOpenGLTexture
(QOpenGLTexture::Target )
enum
SwizzleComponent
enum
SwizzleValue
enum
Target
enum
TextureFormat
enum
TextureUnitReset
enum
WrapMode
allocateStorage
()
allocateStorage
(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType )
bind
()
bind
(uint , QOpenGLTexture::TextureUnitReset )
borderColor
() const : QColor
borderColor
(float *) const
borderColor
(int *) const
borderColor
(unsigned int *) const
boundTextureId
(QOpenGLTexture::BindingTarget ) : GLuint
boundTextureId
(uint , QOpenGLTexture::BindingTarget ) : GLuint
comparisonFunction
() const : QOpenGLTexture::ComparisonFunction
comparisonMode
() const : QOpenGLTexture::ComparisonMode
create
() : bool
createTextureView
(QOpenGLTexture::Target , QOpenGLTexture::TextureFormat , int , int , int , int ) const : QOpenGLTexture *
depth
() const : int
depthStencilMode
() const : QOpenGLTexture::DepthStencilMode
destroy
()
faces
() const : int
format
() const : QOpenGLTexture::TextureFormat
generateMipMaps
()
generateMipMaps
(int , bool )
hasFeature
(QOpenGLTexture::Feature ) : bool
height
() const : int
isAutoMipMapGenerationEnabled
() const : bool
isBound
() const : bool
isBound
(uint ) : bool
isCreated
() const : bool
isFixedSamplePositions
() const : bool
isStorageAllocated
() const : bool
isTextureView
() const : bool
layers
() const : int
levelOfDetailRange
() const : QPair<float, float>
levelofDetailBias
() const : float
magnificationFilter
() const : QOpenGLTexture::Filter
maximumAnisotropy
() const : float
maximumLevelOfDetail
() const : float
maximumMipLevels
() const : int
minMagFilters
() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
minificationFilter
() const : QOpenGLTexture::Filter
minimumLevelOfDetail
() const : float
mipBaseLevel
() const : int
mipLevelRange
() const : QPair<int, int>
mipLevels
() const : int
mipMaxLevel
() const : int
release
()
release
(uint , QOpenGLTexture::TextureUnitReset )
samples
() const : int
setAutoMipMapGenerationEnabled
(bool )
setBorderColor
(QColor )
setBorderColor
(float , float , float , float )
setBorderColor
(int , int , int , int )
setBorderColor
(uint , uint , uint , uint )
setComparisonFunction
(QOpenGLTexture::ComparisonFunction )
setComparisonMode
(QOpenGLTexture::ComparisonMode )
setCompressedData
(int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
setCompressedData
(int , int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
setCompressedData
(int , int , int , const void *, const QOpenGLPixelTransferOptions *const )
setCompressedData
(int , int , const void *, const QOpenGLPixelTransferOptions *const )
setCompressedData
(int , const void *, const QOpenGLPixelTransferOptions *const )
setData
(int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
setData
(int , int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
setData
(int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
setData
(int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
setData
(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
setData
(const QImage &, QOpenGLTexture::MipMapGeneration )
setDepthStencilMode
(QOpenGLTexture::DepthStencilMode )
setFixedSamplePositions
(bool )
setFormat
(QOpenGLTexture::TextureFormat )
setLayers
(int )
setLevelOfDetailRange
(float , float )
setLevelofDetailBias
(float )
setMagnificationFilter
(QOpenGLTexture::Filter )
setMaximumAnisotropy
(float )
setMaximumLevelOfDetail
(float )
setMinMagFilters
(QOpenGLTexture::Filter , QOpenGLTexture::Filter )
setMinificationFilter
(QOpenGLTexture::Filter )
setMinimumLevelOfDetail
(float )
setMipBaseLevel
(int )
setMipLevelRange
(int , int )
setMipLevels
(int )
setMipMaxLevel
(int )
setSamples
(int )
setSize
(int , int , int )
setSwizzleMask
(QOpenGLTexture::SwizzleComponent , QOpenGLTexture::SwizzleValue )
setSwizzleMask
(QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue )
setWrapMode
(QOpenGLTexture::WrapMode )
setWrapMode
(QOpenGLTexture::CoordinateDirection , QOpenGLTexture::WrapMode )
swizzleMask
(QOpenGLTexture::SwizzleComponent ) const : QOpenGLTexture::SwizzleValue
target
() const : QOpenGLTexture::Target
textureId
() const : GLuint
width
() const : int
wrapMode
(QOpenGLTexture::CoordinateDirection ) const : QOpenGLTexture::WrapMode