List of All Members for CharacterController
This is the complete list of members for CharacterController, including inherited members.
- collisions : Collisions
- gravity : vector3d
- midAirControl : bool
- speed : vector3d
- teleport(vector3d position)
The following members are inherited from PhysicsBody.
- physicsMaterial : PhysicsMaterial
The following members are inherited from CollisionNode.
- collisionShapes : list<CollisionShape>
- enableTriggerReports : bool
- receiveContactReports : bool
- sendContactReports : bool
- bodyContact(CollisionNode *body, list<vector3D> positions, list<vector3D> impulses, list<vector3D> normals)