local hs = {} if obj.status ~= nil then if obj.status.conditions ~= nil then for i, condition in ipairs(obj.status.conditions) do if condition.type == "Ready" and condition.status == "False" then hs.status = "Degraded" hs.message = condition.message return hs end if condition.type == "Ready" and condition.status == "True" then hs.status = "Healthy" hs.message = condition.message return hs end end end end hs.status = "Progressing" hs.message = "Waiting for SecretStore" return hs