local hs = {} local healthy = {} if obj.status ~= nil then if obj.status.conditions ~= nil then for i, condition in ipairs(obj.status.conditions) do if condition.status == "False" then healthy.status = "False" healthy.message = condition.message end end end if obj.metadata.generation == obj.status.observedGeneration then if (healthy ~= {} and healthy.status == "False") or obj.status.phase == "Failed" then hs.status = "Degraded" if obj.status.phase == "Failed" then hs.message = obj.status.message else hs.message = healthy.message end return hs elseif obj.status.phase == "Paused" then hs.status = "Healthy" hs.message = "Vertex is paused" return hs elseif obj.status.phase == "Running" then hs.status = "Healthy" hs.message = "Vertex is healthy" return hs end end end hs.status = "Progressing" hs.message = "Waiting for Vertex status" return hs