5 #ifndef MERCATOR_SHADER_FACTORY_IMPL_H 6 #define MERCATOR_SHADER_FACTORY_IMPL_H 8 #include "ShaderFactory.h" 13 ShaderFactory<T>::ShaderFactory()
18 ShaderFactory<T>::~ShaderFactory()
30 #endif // MERCATOR_SHADER_FACTORY_IMPL_H
std::map< std::string, float > Parameters
STL map of parameter values for a shader constructor.
Definition: Shader.h:58
Base class for Shader objects which create surface data for use when rendering terrain.
Definition: Shader.h:24
virtual Shader * newShader(const Shader::Parameters &) const
Create a new Shader instance.
Definition: ShaderFactory_impl.h:23